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Week 3 · Lesson 11 of 20 · About 15 minutes

Opening principles

Four habits for the first ten moves: the center, your pieces out, your king castled, your queen at home. You'll be able to: take the center, develop, castle, and don't wander with the queen.

Arrow keys move between squares; up is towards your opponent. Enter or Space picks a piece up and puts it down. Escape puts it back.

Step 1 of 5

The opening is a race to get your pieces into the game. Start with the center: the four middle squares. A pawn there gives your pieces room to come out.

Push White's e-pawn two squares, into the center.