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Week 2 · Lesson 7 of 20 · About 15 minutes

Checkmate

Check with no way out ends the game. Learn to see it, and to deliver it. You'll be able to: recognize mate and find mate in one.

Arrow keys move between squares; up is towards your opponent. Enter or Space picks a piece up and puts it down. Escape puts it back.

Step 1 of 5

Checkmate is check with no way out: the king can't move to safety, nothing can block, and nothing can take the checker. That's the end of the game.

Tap the piece giving checkmate.